

Placing this file in a content folder of a mod will add a new Costumes. Game difficulty (0 - normal | default, 1 - hard | 2 - Greed | 3 - Greedier) Greed and greedier mode work, but when killing Ultra Greed, the big Chest spawns, instead of a trophy Minimal shot speed actived or deactivated damage actived (clamps at min 100) or deactivated 2 = 1 HeartcontainerĪdd black hp containers to the base of the choosen character. Negative numbers possibleĪdd soul hp containers to the base of the choosen character. Negative numbers possibleĪdd red hp containers to the base of the choosen character. List of achievement ids that are required to be able to play the challengeĪlternative floor for light/dark path (isaac/satan)ĭetermines if player can shoot (true | default)Īdd red hp to the base of the choosen character. List of room ids to not be generated in challenge (NORMAL - 1, Shop - 2, Error - 3, Treasure - 4, Boss - 5, Miniboss - 6, Secret - 7, SuperSecret - 8, Arcade - 9, Curse - 10, Challenge - 11, Library - 12, Sacrifice - 13, Devil - 14, Angel - 15, Dungeon - 16, Bossrush - 17, Isaacs - 18, Barren - 19, Chest - 20, Dice - 21, BMarket - 22).īitmask for curses to be removed (Darkness = 1, Labyrinth = 2, Lost = 4, Unknown = 8, Cursed = 16)īitmask for curses to be forced (Same id's as curse filter) The last stage of the challenge (use LevelStage internal ids) Custom characters cant be defined this way! Use LUA code instead. Startingpill = effect id of the starting pill (-1 for no pill | default)) Ingame-Id of the Challenge (Not needed for Content Folder)Ĭomma separated (nospace) item ids that will be added at the start.Ĭomma separated (nospace) trinket ids that will be added at the start (max 2) Placing this file in a content folder of a mod will add a new Custom challenge. Placing this file in a resource folder of a mod will override the original.

Used to store all challenges and some of their attributes.
